AI 覆盖系统v1.3.0 (5.2)

A code plugin framework to implement cover mechanics for an AI. Fully procedural and dynamic - set up it only once, and it works everywhere.
Features:
Procedural cover generation from level geometry
Blueprint API to access the generated cover data
Multi-threaded dynamic runtime generation of covers
Behavior tree library to implement cover mechanics for an AI Version: 1.3.0 (5.2) Home Page: https://www.unrealengine.com/marketplace/en-US/product/ai-cover-system
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