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宝可臣哈默顿角落沙发带储物功能

BoConcept Hampton corner sofa with storage
BoConcept Hampton corner sofa with storage
BoConcept Hampton corner sofa with storage
BoConcept Hampton corner sofa with storage
BoConcept Hampton corner sofa with storage
BoConcept Hampton corner sofa with storage
https://3dsky.org/3dmodels/show/boconcept_hampton_corner_sofa_with_storage
Platform: 3dsMax 2011 + obj Render: Vray+Corona

BoConcept Hampton corner sofa with storage

Fabric sofa with storage and adjustable backrests

Dimensions: 2980 x 2980 x 850 mm;

polys: 440.668;
verts: 461.592.

https://www.boconcept.com/en-gb/hampton/4411165AX008257.html 

Fur made with Hair and Fur

For correct display: System Units Setup - Millimeters
vray: Rendering> Effects> Hair and Fur> Hair> mr prim
corona: Rendering> Effects> Hair and Fur> Hair> geometry

To reflect fur along the axes:
1. Open the model group and select the skin;
2. In the "Hair and Fur" modifier in the "Tools" tab, select "Guides -> Splines";
3. Wait until the end of the operation to create splines, on the basis of which the fur will be built in your reflected model;
4. Add the created splines to the general group of the model, close the group and reflect the model along the desired axis;
5. Ungroup, make X-FORM of all elements of the model;
6. Select the skin, in the "Hair and Fur" modifier in the "Tools" tab, select "Recomb From Splines";
7. Then click on the previously created splines. As a result, the fur will be recalculated based on your splines;
8. Remove splines and close the model group.


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