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虚幻引擎 - 城邦殖民地 shuttle 船舱

UnrealEngine - Colony Shuttle Spaceship
UnrealEngine - Colony Shuttle Spaceship
UnrealEngine - Colony Shuttle Spaceship
UnrealEngine - Colony Shuttle Spaceship
UnrealEngine - Colony Shuttle Spaceship
UnrealEngine - Colony Shuttle Spaceship
UnrealEngine - Colony Shuttle Spaceship
UnrealEngine - Colony Shuttle Spaceship
https://www.unrealengine.com/marketplace/en-US/product/scifi-colony-shuttle-with-flight-system
Supported Engine Versions 4.16 - 4.27, 5.1

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This package includes a fully-playable SciFi Colony Shuttle, a full range of sound effects, and a high-quality environment that demonstrates the Space Flight system (created by Davis3D). The system includes single and rapid fire lasers, a Shield that dynamically responds towards the location of the laser hit, fire particle effects that activate based on ship health, & an explosion blueprint that includes a destructible mesh. The rechargeable shield fails upon receiving too much damage & reboots after a delay.

The ship's blueprint uses modular components, so you can customize your own ship. Duplicate and move the positions of the components, and it will be immediately playable.

The ship’s pawn includes an abundance of variables, allowing you to take full control over gameplay. Adjust whether the ship is able to roll or stay oriented with the world. Adjust movement, rotation, roll & boost speeds - along with Rocket thruster, laser & shield colors. Adjust the lazer sizes & speeds, rapid fire rounds, laser explosion sizes, Shield & Hull health amounts, camera distances & more!

The package also includes Physics Asteroids & Space Turrets that fire at the ship when in range - both of which can be destroyed by lasers. The asteroid & planet materials make use of fake-lighting, so the performance impact is very low, and the planet material is set up in a way that makes creating new planets very simple and easy. Both the Asteroids and the Turrets make use of a ‘Field Spawner Blueprint’ - which can be utilized to spawn many child actor blueprints within an allocated space.


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