GDScript和GODOT 4入门指南
Are you eager to step into the exciting world of game development but unsure where to start? Look no further! "Beginner’s Guide to GDScript and Godot 4: Building Your First Game" is your ultimate resource for learning game development from scratch using the powerful and intuitive Godot engine. Why This Book? Comprehensive Learning: Dive into the basics of GDScript and Godot 4, and progress to more advanced topics seamlessly. This book is designed to be your comprehensive guide, taking you from zero knowledge to creating your first fully functional game. Step-by-Step Instructions: Follow clear, step-by-step instructions that make complex concepts easy to grasp. Each chapter builds on the previous one, ensuring a smooth and logical learning curve. Hands-On Examples: Engage with practical examples and exercises that reinforce your learning. By typing out the code and completing exercises, you'll gain a deeper understanding of game development principles. User-Friendly Approach: Godot 4 is known for its user-friendly interface and extensive documentation. This book leverages these strengths to provide a learning experience that's both enjoyable and effective. What You'll Learn Setting Up Godot: Learn how to download, install, and configure Godot on your computer. GDScript Fundamentals: Master the basics of GDScript, including syntax, variables, data types, and control flow. Creating Your First Project: Get hands-on experience by creating your first project, understanding the interface, and organizing your scenes. Game Design Principles: Understand the core principles of game design, from planning your project to implementing player controls and input. Advanced Techniques: Explore advanced GDScript techniques, including functions, signals, object-oriented programming, and more. Multiplayer Basics: Discover the essentials of multiplayer game development, from setting up a simple networked game to synchronizing game states. Optimizing Performance: Learn how to profile and debug your game, manage memory, and optimize performance for a smooth gaming experience. Publishing Your Game: Get step-by-step guidance on preparing your game for export and distributing it on various platforms.
中文| 2024年6月6日|亚洲:B0CWYRX5WN | 117页| EPUB | 0.54 Mb您是否渴望进入激动人心的游戏开发世界,但不确定从哪里开始?不要再看了!《GDScript和Godot入门指南4:构建你的第一个游戏》是你使用强大直观的Godot引擎从头开始学习游戏开发的终极资源。为什么是这本书?全面学习:深入学习GDScript和Godot 4的基础知识,并无缝地学习更高级的主题。这本书旨在成为您的全面指南,带您从零知识到创建第一个功能齐全的游戏。分步说明:遵循清晰、循序渐进的说明,使复杂的概念易于掌握。每一章都建立在前一章的基础上,确保学习曲线平稳、逻辑清晰。动手示例:通过实例和练习来强化你的学习。通过输入代码并完成练习,您将对游戏开发原理有更深入的了解。用户友好方法:Godot 4以其用户友好的界面和丰富的文档而闻名。这本书利用这些优势提供了一种既愉快又有效的学习体验。您将学习如何设置Godot:学习如何在您的计算机上下载、安装和配置Godot。GDScript基础:掌握GDScript的基础知识,包括语法、变量、数据类型和控制流。创建你的第一个项目:通过创建第一个项目、理解界面和组织场景来获得实践经验。游戏设计原则:了解游戏设计的核心原则,从规划项目到实现玩家控制和输入。高级技术:探索高级GDScript技术,包括函数、信号、面向对象编程等。多人游戏基础:了解多人游戏开发的要点,从设置简单的网络游戏到同步游戏状态。优化性能:学习如何分析和调试游戏、管理内存和优化性能,以获得流畅的游戏体验。发布游戏:获取有关准备游戏导出并在各种平台上分发的分步指导。本站不对文件进行储存,仅提供文件链接,请自行下载,本站不对文件内容负责,请自行判断文件是否安全,如发现文件有侵权行为,请联系管理员删除。
Flux - Jinwoo Chong
La montagna e il mio mondo
La ricchezza che il denaro non ti puo dare
Tabbner's Nursing Care: Theory and Practice, 7th Edition
Small Animal Surgery, 4th Edition
Musculoskeletal Examination and Assessment: A Handbook for Therapists, 5th Edition
Perioperative Nursing: An Introduction, 2nd Edition
La legge delle colline
Quattro re. Leonard, Hagler, Hearns, Duran e l'ultima grande era della boxe
Fra gli ultras. Viaggio nel tifo estremo