实践面向对象编程:掌握OOP特性以开发现实世界软件系统(真)
Learn how to easily design and implement a software system using object-oriented programming. Through hands-on activities, this book equips you with the real-world practice needed to master OOP skills that can be applied universally across any programming language.
This book is dedicated to bridging the gap between theoretical concepts and practical implementation in software development using OOP. Readers will first understand the importance of OOP in handling software complexities before learning how to model real-world problems through access control, extendible object design, and object relationships. Specifically, the author discusses how to use inheritance, association, and polymorphism concepts for implementing reusable and easy-to-use complex software. More importantly, this book covers design patterns and event-driven programming for learning how to model complex interactions among various objects of the software system to implement various use cases.
Unlike existing books on OOP which teach syntax and semantics through standard examples, this book leverages an immersive learning experience through a variety of real-world use cases, applications, games, and system software. While written in C++, the skills can be applied to any OOP language of the reader's preference. The book's last chapters will quickly introduce Python and Solidity languages for learning advanced technologies. By the end, novice and seasoned developers will know how to implement practical and reusable software systems with confidence.
What You Will Learn Apply OOP concepts through real-time use cases: games, applications software (online shopping, reservations, etc.), system software (protocols, simulators, etc.), and modeling and implementation using C+ Design and implement reusable and extendible software with OOP Understand the importance of design patterns and learn how to use them for solving real-time issues Use event-driven programming for implementing complete interactions of complex application software, system software, and simulators Implement OOP using C++ features and discover Python and Solidity constructs for OOP
Who This Book Is For Beginners and intermediate software developers with basic programming knowledge to quickly learn OOP concepts with C++. Advanced users will find it useful for quickly exploring best-design principles, patterns, and event-driven programming for implementing complex software systems.
学习如何使用面向对象编程轻松设计和实现软件系统。通过实际操作活动,这本书让你拥有在任何编程语言中都能通用的面向对象技能所需的现实生活经验。 这本指南致力于填补理论概念与面向对象编程(OOP)的实际应用之间的空白。读者首先会理解OOP在处理软件复杂性中的重要性,然后学习如何通过访问控制、可扩展的设计和对象关系来解决现实世界的问题。具体而言,作者讨论了如何使用继承、关联性和多态的概念来实现可重用且易于使用的复杂软件的实施方法。更重要的是,这本书涵盖了设计模式与事件驱动编程的学习,以便了解如何为软件系统的各种对象间实现复杂的交互进行建模,并实现各种用途案例。 不同于现有的OOP书籍通过标准示例教授语法和语义,这本指南利用了一系列真实世界的应用案例、应用、游戏及系统软件来提供沉浸式的学习体验。尽管以C++编写,但技能可以在读者偏好的任何面向对象语言中使用。书的最后几章会快速介绍Python和Solidity语言,以便学习高级技术。通过这本书的学习,初学者和有经验的开发人员都将自信地实现具有实用性和可重用性的软件系统。 你将学会: 应用OOP概念来处理实际案例:游戏、应用程序软件(在线购物、预订等)、系统软件(协议、仿真器等)以及使用C+的建模与实施 为可重用和扩展性设计和实现面向对象软件 理解设计模式的重要性,并学习如何使用它们解决现实生活中的问题 使用事件驱动编程来实现复杂应用软件、系统软件及仿真的完整交互 使用C++特性和发现Python和Solidity结构来实现OOP
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