TONNSTORM SpinTracer 1.2.0
SpinTracer enables real-time control of sound, allowing you to move audio through three-dimensional space with your mouse movements. The integrated creative motion engine provides a dynamic layer for manipulating these sources into mesmerizing geometric patterns or random, swarm-like textures.
Real-Time Control Explore SpinTracer's cutting-edge physics engine for precise control over sound movement in 3D space. Set dimensions, adjust speed, and steer with gravitational force. The sound object's movement is not just an approximation but a true-to-life representation of Doppler shifts, realized in real-time.
Motion Engine SpinTracer features an advanced motion engine. Utilize it to sculpt mesmerizing circular motion patterns for your tracks, or infuse them with organic, swarm-like textures in random mode.
16 Objects & Input Channels SpinTracer v1.2 enables the orchestration of up to 16 sound objects. Assign up to 16 separate input channels to each Orb. Important:16 Channel Input is currently supported and tested for: Reaper, ProTools, Ableton and Cubase.
Reflections and Binaural Panning SpinTracer elevates spatial audio realism by integrating floor reflections and binaural panning into its sophisticated Doppler engine. Initially pioneered in our DopplerPRO plugin, this technology has now been adapted for each sound orb, enabling realistic simulations of sound waves bouncing off the floor and precise spatial audio positioning.
Whats New - Random Swarm Mode: Introduces true random walk motion for each orb. - Increased Orbs: Support for up to 16 audio orbs. - Individual Input Assignment: Assign separate audio channels to each orb. - Enhanced CPU Performance: Optimized for improved efficiency. - Z-Height Decoupling: Flexible control over spatial dimensions.
SpinTracer 实现了实时控制音频,让你可以通过鼠标移动来使声音在三维空间中流动。集成的创意运动引擎为这些源提供了动态层次,从而可以将它们塑造成迷人的几何图案或随机出现的群蜂般纹理。 实时控制 探索 SpinTracer 的前沿物理引擎,以精确控制声音在三维空间中的移动。设定尺寸、调整速度,并使用引力操控。声对象的运动不仅是一种近似的表示方式,还是一个真正的 Doppler 偏移的真实反映,这一过程实现了实时化。 运动引擎 SpinTracer 配备了一个先进的运动引擎。利用它可以塑造迷人的圆形运动模式来增强你的轨道效果,或者在随机模式中赋予它们有机、群蜂般的纹理质感。 16 个对象与输入通道 SpinTracer v1.2 允许协调多达 16 个声音对象。为每个圆球分配最多 16 个独立的输入通道。重要的是:当前支持并测试了 16 频道输入,包括 Reaper、ProTools、Ableton 和 Cubase。 回声与双耳定位 SpinTracer 通过将地板回声和双耳定位技术整合到其先进的 Doppler 引擎中,提升了空间音频的真实性。这一技术最初在我们的 DopplerPRO 插件中进行了探索并应用到每个声音圆球上,从而实现了对声音波在地板上反弹的逼真模拟以及精确的空间音频定位。 新功能 - 群蜂模式:为每个球体引入真正的随机行走运动。 - 支持更多的声球:支持多达 16 个音频球体。 - 单独输入分配:将独立的声音通道分配给每个球体。 - 提升的 CPU 性能:优化以实现更高的效率。 - Z-Z高分离控制:灵活地控制空间维度。
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